![]() While it possesses good gameplay, the real high point for Legend of Heroes is the story and characters. ![]() Despite all the subsystems at play, it hangs together well enough that it becomes hard to single out individual elements and must be looked at as a whole. Systems that have been seen in many RPGs (cooking for example) make appearances and are utilized well. ![]() The game offers players a fair bit of customization with the aforementioned orbment system, allowing a good amount of customizability in terms of magical abilities. While many do fit into a simple mold, the way the player carries them out and the amount of incidental dialog they elicit makes them feel much less artificial than usual. These quests are nice time-wasters and go beyond the simple-minded quests pervasive to the genre. The game offers a wealth of sidequests at the Bracer’s Guilds found in each chapter. Trails in the Sky‘s gameplay outside of battle is similarly polished. Guile is still a fashionable trait for heroic characters, right? What it comes down to is a combat system with an impressive amount of options for the player when they need them, but which is streamlined well enough that it doesn’t cause the player to trip over its myriad options while trying to make use of basic functionality. When faced with more powerful foes, though, the robust options inherent to this simple system show themselves. An average encounter can be resolved with minimal effort the attack command automates positioning and allows the player to just spam attack to dispatch weak foes. This combined with basic positioning and a grasp on how actions affect turn order this is all fairly simple. Beyond attacking, characters have access to Arts (magic granted by objects called “orbments”) and Crafts (skills inherent to each character based on their level). The charming characters, buttressed by an excellent localization, mixed with interesting customization options and a speedy yet strategic combat system are enough to make the game worth a recommendation to any JRPG fan.Ĭombat in Trails in the Sky is cleverly handled, allowing for tactical depth without becoming cumbersome in normal encounters. With such a poor track record in the west, it’s nice to see the series put forward an entry that can truly show off its strengths like The Legend of Heroes: Trails in the Sky does. The three entries in the franchise released for the PSP by Namco Bandai had their order screwed up and were given exceptionally slapdash localizations, draining them of their charm. The Legend of Heroes franchise hasn’t exactly gotten off on the right foot in the West.
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